Languages:English only
Updates!?I am currently working on a huge game update for you guys, but since I am a 1-man-dev team and this is a multi-platform game, I will need some more time until I can deploy the latest game version onto this platform.
Device Compatibility:Best on tablets, but phones work too of course. If you encounter any issues, please use the in-app feedback system, so that I can help you out. There are more than 10,000 different devices, so there might be some of them, which have issues with this early version of the game. I am constantly working on a better version of Artificial Defense for you guys. Thank you very much.
Artificial Defense is a one man made, real time strategy orbital-shooter game in an artificial, virtual reality setting. You are the machine, a mighty computer-system defending its servers against swarms of intruding creeps.
Short Action descriptionFiring off miniguns, launching Hellfire missiles, dropping incinerating Hades-Bombs and colossal asteroids, deploying mighty railgun and acid towers and spawning your own Intrusion Counter Measures (ICMs) to reconquer corrupted databases and firewalls are just some of the actions players can take while fending off the creeps. Earn RAM and upgrade your arsenal and hardware-level. Start as an analog punch-tape system and evolve into a quantum A.I. mainframe.
Artificial Defense has 3 major game mechanics
1. OffenseThere are 21 offensive weapons available, reaching from outdated flintlocks, over maverick-missiles to devastating meteors and neutron-bombs. You can switch between three pre-loaded weapon categories and launch the installed weapons every few seconds. Each round you fire costs you RAM and each weapon type has its own unique cooldown so you must choose wisely and adapt quickly to different situations. But beware, aiming requires some skill. Creeps are moving targets and your projectiles need some flight time before impact. You can unlock and install new weapons in the uplab.
2. DefenseThere are 21 defense towers available, reaching from pistol-sentry-towers, over incinerating flame-throwers to powerful long-range railgun towers. In addition there are 7 production towers which produce your main resource: RAM (Random Access Memory). Yes, building up a small RAM economy is very important, in order to keep your system routines running. Towers must be deployed by an expensive capsule drop and you have to find the sweet spot between the right amount of resource production towers and the performance of your defense perimeter. You can unlock and install new tower versions in the uplab.
3. ConquerSpawn Intrusion Counter Measures (ICMs) in order to conquer corrupted system-structures like databases, honeypots and firewalls. Databases e.g. spawn datablips, which carry valuable data and head for your backup-devices. Every datablip successfully arriving at its destination releases a certain amount of RAM, so you should do your best to protect those important but vulnerable convoys.
More details
UpgradingAfter you initialize a system shutdown you will be redirected to the score board. You will be rewarded with a certain amount of RAM based on your performance, which you can use in the uplab to upgrade your offense, defense or hardware level. There are 49 individual upgrades by the way, so you should be busy for some time.
HardwareApart from the offense and defense equipment you can upgrade your hardware level, which determines your initial system integrity (health) and your ICM capabilities. You start as a punch-tape machine and need to invest RAM to evolve into more powerful systems like: tube computer, microchip system, quantum computer, molecular computer, A.I. mainframe
Additionally every hardware level grants access to a new and very useful special action like: zoom (deep-profile), fast-forward (overclocking), tower-delete (re-write), regeneration (restore), etc.